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It seems he only had about five or six things to say regardless of my position or how well I was actually racing. Your spotter - the guy who gives you advice as you race - also helps the newbie driver learn his position, but I found this additional voice pretty much useless. The game offers plenty of support for the novice driver, but you can turn up the difficulty and put your skills to the test. The controls work well for both casual and hardcore players. I would have liked to have seen and heard more reaction from the crowd, but I can’t say I spent much time focusing on what my fans in the bleachers were doing. The game’s engine never really had problems (offline) with all the commotion of the racetrack. The presentation is quite good considering you are racing with so many other drivers on the screen at the same time. Still, wrecks are massive and a joy to watch. The few times I have watched NASCAR, I don’t remember seeing cars casually driving away after a major pileup - but then again, I could be wrong. Wrecks are pretty exciting, especially if you can slip through runaway cars, but if you get tapped during a major accident, don’t expect to have a hard time regaining control. Activision touts the game’s realistic crash mechanics, but I found it odd that no matter how awful the pileup, everyone kept racing and the cars stayed in relatively decent shape. One feature that seemed a bit off, even if it is more of an arcade game than a racing sim, is the crash system. Perhaps calling NASCAR The Game 2011 an arcade experience comes off as negative, but in reality it makes the experience more welcoming to non-NASCAR fans. It’s hard to claim that this game offers a true NASCAR replication - after all, your HUD has radar and damage meters - but as a non-NASCAR fan, I’m actually glad Eutechnyx didn’t pursue a pure simulation experience. Racecar driving requires attention to details, cat-like reflexes, and adrenaline-induced decision making. As I progressed through the game, I quickly learned that my original perception of the motorsport was incorrect. But, even if you believe that premise, developer Eutechnyx did a great job of making all those left turns exciting. But, from a basic perspective, it’s essentially a solid game with flaws that are only surface deep.įor those of us not overly familiar with NASCAR, it seems like all the racers do is drive really fast and turn left for hours. With that in mind, it’s hard for me to say NASCAR The Game 2011 does a good job of representing the motorsport. We're working very closely with NASCAR, the drivers, the teams, the tracks and the sponsors to get all the minute details right, and give this game the polish and push the fans deserve.Full disclosure: I am not a fan of NASCAR, but like most other males on this planet, I have a deep desire to drive 200 mph as thousands of spectators cheer in anticipation of my ultimate crash. With Activision as the publishing partner, we have the perfect combination to set the bar for all future NASCAR titles.”Įd Martin, the executive vice president at developer Eutechnyx, also said, “It was crucial to take a fresh look at what makes the sport so popular. He added, “By partnering directly with Eutechnyx, the leading driving game developer in the business, to create NASCAR The Game 2011, we are convinced NASCAR fans and gamers alike will be blown away by the result. The ultimate prize in the game is the NASCAR Sprint Cup Series Championship, which gamers will can try to earn with all the drivers registered with a team.Īll the opposing drivers will have strong Artificial Intelligence personalities that mimic the actions they perform in real life and the developers are also promising a complex damage system that allows for the most extreme crashes but also for small bumps designed to throw a car of the ideal line.īlake Davidson, who is the managing director of licensed products at NASCAR, stated, “While NASCAR has enjoyed a rich history in video games, we really wanted to take the next generation of NASCAR games to a new level.” The team started by consulting with fans of NASCAR and then went on to talk to teams, drivers and officials to get a feel about what was the most important elements they needed to see reflected in a video games. Activision, as the publisher, and Eutechnyx, as the developer, have now put an end to rumors and officially announced that they are working on a new NASCAR video game which is set to arrive for the Xbox 360 from Microsoft, the PlayStation 3 from Sony and the Nintendo Wii at some point during February 2011.Įutechnyx has rebuilt the new NASCAR title from the ground up with the aim of delivering the best simulation of the racing sport ever seen.
While a lot of the competitions were cut (not to mention about half of the characters, including Kousei’s rivals), it kind of made you realize that all of that was unneeded fluff in the anime. Overall Thoughtsĭespite its flaws, I felt that Your Lie in April was a VERY solid adaptation of the anime. I liked her a bit more here in the film than the anime. She seemed more like a fun character which makes the plot points in the second half hit just a tad harder. The tsundere tendencies she had from the anime seemed to have disappeared in this live-action adaptation. Kaori’s personality is also a bit tomboyish in the film. This would be the beginning of Kousei’s journey to recovery. Kaori is pretty good at playing the violin and she ends up talking Kousei into entering a competition to help bring his drive back. Kousei wants to take a picture and Kaori mistakes him for a pervert. She’s a friend of Tsubaki’s that Kousei discovered in the park when she was playing a song to a bunch of little children. Her character felt a little bit on the empty side compared to the anime, but then again… time constraints and all that. The rest of the time, she just shows up when she’s needed and disappears when she’s not. That’s about the only role Tsubaki seems to play here. She has a bit of a crush on Kousei and they have a nice little scene in the movie where they really drive that point home, much to Kousei’s ineptness. She’s taken on the sister role for Kousei as she’s always looking out for him. She’s Kousei’s childhood friend and next door neighbor. That was one of my concerns going into this because it’s very easy to play a music track over some animation and then just cut in a couple of key parts of the characters playing the instruments to match the music, but how would something like that in a live-action setting? Pretty flawlessly as the characters (or the stand ins on the other side of the camera lens) did an amazing job of matching the musical scores and it never broke my suspension of disbelief even once! The musical scores throughout the movie were still very well-done. Cutting out a lot of the extra points in the story ended up being a good thing as it actually improved the flow of the main story and kept everything concise and to a point. While I found some faults with the anime dragging in the back half of the season, the movie doesn’t really have that problem. Some of the supporting characters like Watari and Tsubaki don’t really get as much detail as they did in the anime, but due to the nature of the movie, it’s something that had to be expected. The story itself had many facets to it in the anime, but the movie focused solely on main story of Arima and Kaori. While things had to be cut out as you can’t fit a whole 22-episode anime into two hours of film, I was still rather surprised at how well it came across on in a live action movie format. This is a slice of life movie that did an admirable job of adapting the source material. Little did he know that Kaori would become the key to rejuvenating his interest in music and pulling him out of the dark abyss he had sunk into. One day, a girl named Kaori Miyazono was playing a song in a park and it caught Arima’s attention. When she passed away, a void opened up in Arima’s heart and he lost the ability to “hear” the notes he was playing, causing him to freeze during any performance that he tried to give. His mother was an extremely strict teacher, but she was also very ill. Often referred to as the human metronome, he has won several competitions with his God-like piano playing skills. It’s time to take a look at the theatrical release of Shigatsu wa Kimi no Uso, or better known as, Your Lie in April. That is the premise for a movie that brings romance, comedy, and classical music to the forefront for your entertainment. When the world becomes dark like the bottom of an endless sea one young man must find a way to save himself from drowning in the music world and find the light that exists in his heart. East west quantum leap vst free download. Green Eggs and Ham, West Side Story, Girls Trip, Night School, Tarzan, Ice Age. The recording quality and playability are fantastic, faithfully reproducing the resonances of a well tuned piano. EastWest/Quantum Leap Pianos is the best software available today. If you want to run this app, you need to install the Windows XP/Vista/7/8/8.1/10. Don’t miss it.Įast West Quantum Leap – RA (KONTAKT) Latest Free Download Particularly, We share this file with the name of SetupTNTVoiceExecutorv1.1.0.exe which you can download via the direct link below. The giveaway will be valid till April 14, 2016. But Mydigitallife are having a giveaway of MiniTool Power Data Recovery 7.0, where everyone can download a full version copy for free. MiniTool Power Data Recovery is normally priced at US$69 per serial number / license key. MiniTool Power Data Recovery 7.0 Free Serial Number.
Pour It Up (2012)Įither a song about visiting a strip club or “a hallucinatory metaphor for an identity crisis about sex and materialism” – according to cultural critic Camille Paglia – Pour It Up is a defiantly weird track: for all the cash-flashing braggadocio of the lyrics, Rihanna’s voice sounds numb, the music eerie and cold. Its simple piano line remains unadorned throughout, her vocal is direct and open and all the more powerful for avoiding histrionics. Stay (2012)īallads are rarely Rihanna’s strongest suit, but Stay – written by, and featuring a high-pitched guest vocal from Mikky Ekko – is the exception that proves the rule, a lesson in avoiding emotional bombast, that less is more. Shut Up and Drive (2007)Ī lyrical relative of the cars/sex metaphor of Grace Jones’ Pull Up to the Bumper, musically Shut Up and Drive is based on New Order’s Blue Monday, honing in not on the stammering drum machine or synths, but Peter Hook’s bass line, recasting it as taut, distorted new wave rock, an idea that works brilliantly. And Rihanna’s in swaggering, powerful mode – and, given the line “that Rihanna reign gonna last for ever”, prescient, too. It’s hip-hop-infused – Jeezy has a guest verse – driven by growling but triumphant-sounding electronic brass. Produced by Tricky Stewart, who was responsible for Umbrella, Hard couldn’t be further from the singer’s 2007 megahit. Photograph: Thomas Starke/Getty Images 18. Rihanna performing at The Dome 42 show in Hanover, Germany, in 2007. Too tongue-in-cheek to be the R&B Venus in Furs, the electro stomp that opened 2010’s Loud nevertheless reaffirmed that Rihanna had left her initial, rather sweet image behind for something more playfully provocative: “It’s so good being bad, there’s no way I’m turning back.” Avoid the remix – featuring poor Britney Spears – at all costs. “It finally got the treatment it deserved,” he noted. But the result really works, digging out an influence at the song’s core: Tame Impala’s Kevin Parker was initially inspired by TLC. Same Ol’ Mistakes is a pretty audacious idea: rather than covering Tame Impala’s New Person, Same Old Mistakes, Rihanna just sang over the psychedelic original. The woozy, hedonistic swirl of its backing track perfectly captures the hedonistic mood referenced elsewhere: “Wrap up your drugs, come make me happy.” 20. You can’t fault Rihanna’s self-confidence on this track, tacked on to the end of the deluxe version of Anti: sex with her is “amazing”, but her love rival is merely “alright”. You could say it’s an example of post- Amy Winehouse retro pop, but it’s a superior one: an elegant, controlled performance, a lyric that darkly hints at violence.īorrowing the echoing guitar sound of the XX quickly became a cliche in mainstream pop – “referenced at least every other session,” according to Ryan Tedder – but Drunk on Love’s sample of the trio’s Intro was inspired, adding a spectral edge to an epic confection of thundering drums and ravey keyboards. Love on the Brain (2016)Īn anomaly even in Rihanna’s eclectic back catalogue, Love on the Brain delves into doo-wop and early-60s soul ballads, sampling Sam Brown’s Stop along the way. If you want an example of the diverse influences that have gone into Rihanna’s singles over the years, look no further: Where Have You Been draws on I’ve Been Everywhere, a 1959 Australian country song once covered by – oh dear – Rolf Harris, transforming it into a gleaming, joyous bit of pop-house. It’s a gutsy move to riff on an idea already used on the biggest-selling album in pop history, but Don’t Stop the Music’s borrowing of Manu Dibango’s Soul Makossa – via Michael Jackson’s Wanna Be Starting Something from Thriller – worked perfectly: an insistent presence in the background of a powerful dance track. Macca’s acoustic guitar drives the appealingly rough-edged and stripped-back FourFiveSeconds along, but it’s Rihanna’s vocal that makes the song come alive. The unexpected sound of Rihanna collaborating not merely with Kanye West but Paul McCartney. If not quite as spectacular as Man Down, You Da One’s attempt to meld dancehall and fluorescent 21st-century pop is still impressive, not least in the way it stirs dubstep into the sonic mix: the bass-heavy drop before the final chorus is genuinely exciting, shifting the mood of the track. Kiss It Better was nominated for best R&B song at the Grammys, but in truth it’s a diversion into potent power balladry – laden with distorted guitar, it’s not too much of a stretch to imagine Cher singing it on the deck of a warship – albeit one given a hint of left-field weirdness by the primitive drum machine ticking away in the background.
When you flick the stick at different angles, the boxer will throw different punches. Flicking the Right Stick to the Left will throw punches with your left hand, while flicking the Right Stick to the Right will throw punches with your right hand. Simply put, FSPC allows you to use the Right Stick to throw punches. Hey everyone! I hope you’re all excited about the upcoming release of Fight Night Champion coming March 1 st and ready to experience the best boxing game ever made! Can’t wait for March 1 st? In that case, look out for the Fight Night Champion Demo releasing in the first week of February on XBOX LIVE and on the PLAYSTATION NETWORK!Īs the game will feature an all-new control scheme titled Full Spectrum Punch Control, I wanted to outline the controls for those new to the game and for those returning to highlight the changes. Hey everyone! I hope you’re all excited about the upcoming release of Fight Night Champion coming March 1st and ready to experience the best boxing game ever made! Can’t wait for March 1st? In that case, look out for the Fight Night Champion Demo releasing in the first week of February on XBOX LIVE and on the PLAYSTATION NETWORK! Latest Games Coming Soon EA SPORTS Free-To-Play Games Library PC PlayStation 5 Xbox Series X Nintendo Switch Mobile EA Play Origin Competitive Gaming EA Play Live Company EA Studios Our Technology EA Partners News Inside EA Positive Play Inclusion & Diversity Community Investment People & Culture Environment Help Forums Careers Parental Controls Accessibility Press Investors Playtesting Latest Games Coming Soon EA SPORTS Free-To-Play Games Library PC PlayStation 5 Xbox Series X Nintendo Switch Mobile EA Play Origin Competitive Gaming EA Play Live Company EA Studios Our Technology EA Partners News Inside EA Positive Play Inclusion & Diversity Community Investment People & Culture Environment Help Forums Careers Parental Controls Accessibility Press Investors Playtesting Fight Night Champion Blog - Controls Tutorial Fight Night Champion Blog - Controls Tutorial EA Play FIFA 22 Madden NFL 22 Battlefield™ 2042 Apex Legends The Sims 4 It Takes Two
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